UI Representation
To view a representation of all statistics on the UI simply add ‘BP_PlayerStatsList’ to any UserWidget and the data will be automatically populated at runtime.
Customising UI Representation
If you wish to customise the widget style to better match the style of your game this can be done relatively easily. There are several settings which can be found after selecting an instance of ‘BP_PlayerStatsList’ to adjust the fonts and colours.
For larger customizations the core blueprints will need to be edited. This can be done as follows. First select ‘View Options’ and then ensure that ‘Show Engine Content’ is checked. Navigate to ‘Player Statistic’, here ‘BP_StatBox’ and ‘BP_PlayerStatGroup’, these can be edited to make any additional styling changes.